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Crysis: Legion by Peter Watts

By Peter Watts

Long island IS less than NEW MANAGEMENT.
THEY'RE now not FROM round HERE.

Welcome to ny, son. Welcome to the town that by no means sleeps: invaded through big fusions of meat and equipment, defended via a personal military that makes Blackwater seem like the purple pass, ravaged by means of a disfiguring plague that presents its sufferers with non secular rapture whereas it eats them alive. You've been thrown into this meat grinder by surprise, with no practise, with no clue.

Your complete squad was once mowed down the instant they stepped onto the battlefield. And the refrain of voices whispering on your head retains asserting that every one of this can be on you: that you just and also you on my own may be able to flip the whole lot round should you basically knew what the hell was once going on.

You'd wish to aid. particularly you will. yet it's not only the extraterrestrial beings which are gunning for you. your personal sort hunts you as a traitor, and your activity should be a piece more straightforward in the event you didn't have the sneaking suspicion they can be right...

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Sample text

Again, a powerful Brutalisk lurks down in the southwest corner (10). Start rallying a combat group at (7). Be sure to include a few Marauders for their carapace-busting grenade attacks. Remember that mercenaries from the Merc Compound are always quite lethal too, so consider buying a crew-for-hire and adding them as well. When you have a good strong force, go for the Brutalisk. BROIL THE BRUTALISK Lure the Brutalisk to low ground with Reapers then have them jump up the cliff just as the next lava surge begins.

So make a bold move: Immediately rush out two SCVs, one to each of the nearest unguarded altars (A, B) to nab your first canisters of gas. 59 ©2010 DK/BradyGAMES®, a division of Penguin Group (USA) Inc. All Rights Reserved. THE GABRIEL TOSH MISSIONS CANISTER DELIVERY After your SCV extracts the terrazine canister from a Protoss altar, it automatically returns to your nearest Command Center to deliver the gas. Keep an eye on its route: you may want to redirect it away from the Protoss expansion bases.

This rescues some more Reapers, who join the fight, and clears the northern platform of all Zerg units. Afterwards, have your Reapers gather the gas and mineral items on the two nearby small platforms. Although the Zerg-infested plateaus cover a large area of the map, only three rock ramps (7, 8, 9) lead down from the plateaus into the big central basin. Of these, only two (8, 9) come from Zerg bases. Seal off these two approach routes! If you place a fully garrisoned Bunker and 4-5 more good Zerg-killers (Reapers, Firebats, Hellions, all placed with the Hold command) plus some support units at the top of each rock ramp, you can intercept every Zerg raiding party before it wanders down from the plateaus.

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